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Lucina Opinion

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Since you explained your reasoning i think your on the right path since you seem to want mixed bulk, great to see ppl realise you dont need 60+ attack on every Unit

Might i ask why you decided to dump your ayra im currently builting one myself (+8 atm im f2p) with distant counter and all, now this makes me a little unsure

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Sure. Prior to having Ayra I was using Ryoma. When her banner recently dropped again I went all in on her. To be honest, I thought she'd end up being a far better unit but I found her to be a bit underwhelming and not much different from Ryoma. While +10 dmg Wrath RAstras are nice, my Ryoma's Moonbow would hit about the same, sometimes harder. Not having that vantage hurts in some situations as well. She still falls overtime and is surprisingly weak to dragons since they all hurt so bad. I feel Lucina can be an even bulkier unit through her weapon eff, increased dmg to dragons, and self healing. Basically since dragons are really meta right now, Lucina stands an advantage.

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by Matn 8 months 1 week ago

Firstly sorry for my bad english.
My Lucina build looks similar as what you posted, and she is a monster in enemy phase baiting ikes and ayras even +0 merge.
I think a atk bane is a good choice, because you can deploy a lot of drive atk allies near her and still bulky.

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by Edric 8 months 1 week ago

Mine's +Spd -Hp. Paired with Brave Lucina, she reaches ridiculous stats, it's really powerfull even on low merges.

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Glad someone else loves her too. I use her as my main sword unit for Chain Challenges and TT when her HM isn't maxed and she's hand in Rival Domains due to self healing. I've no real comments but your build sounds excellent. Now if only she was available as a 4*...

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