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120 - 100 = 20 Orbs

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Reinhardt can work as normal, in my opinion. 32 attack (if Attack bane) with Hone Cavalry gives you 38.

Leif might just have to work similar to units like Felicia: Relying on special triggers for success. You can give him an Attack +3 seal to offset the bane, so there's that.

I have no idea what you can do for Celica, to be honest. I've never gotten her.

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This depends partially on your playstyle, but for Leif I think Death Blow or Fury would work, since his Spd will be at a crazy 41, leaving you room to focus on his Atk. Fury is especially good for chain maps like TT/CC since his prf B skill will restore his HP. Like Krazytre said, an Atk+ seal will help fix his bane, too, but I know from using Nephenee that 45 Atk paired with high Spd is perfectly fine. Moonbow is definitely his best special in this case, especially with his prf B skill.

Fellica can run a number of things, but I like the idea of Life and Death on her, since it gives her 56 Atk/37 Spd and she'll be sitting at a good 28 Def (and an even better 32 at 100% HP). Chill Spd helps offset that Spd regardless, though you might want to run Renewal if you don't give her a healing special/Aether/healer teammate. Other options include Darting Blow, Swift Sparrow (if you have a spare), and Fury (but definitely run Renewal with that). You might even consider Wind/Watersweep (and Phantom Spd) with Life and Death, since after 100% HP she'll have higher Spd than a large majority of units but not enough to double many common threats.

WT!Rein is so busted that even +Spd -Atk can't stop him. Just give him Moonbow, Distant Counter (if you have it) or Death Blow, and Vantage or a breaker skill and you'll be fine. If anything, his +Spd boon will help him avoid some doubles.

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