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Well, the idea is that he won't get special bombed and be able to take multiple physical hits due to steady stance 4.
And the Divine Tyrfing covers the anti magic part.
There's simply no point in pushing the spd, since you'd waste all the slots and even then be unable to avoid some doubles.
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Why counter colours when you can counter movement types?
Jakob: Poison dagger
Saizo: Sky Maiougi
Clarisse: Clarisse's bow
Olivia: Dusk Uchiwa
Saizo also gives nearby teammates heavy blade, while olivia gives flashing. The team's kinda bad at baiting, but it's lots of fun.
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