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Team Idea: Cheerleading Tactics

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Jaffar is garbage compared to literally any healer, because he can only do one thing, chip damage, while healers can heal as well as debuff.

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Basically this. Sorry Jaffar fans, he's basically garbage forever now. He got his refine, he's not getting anything else for years at best. Veronica would be much better since she can cavalry buff Titania and is an amazing unit, but really every single healer is better than Jaffar since they can actually take a hit from mages (or both if you're Azama), can double, and target a(n arguably) better defensive stat.

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To be fair, he does have the advantage of things like not being restricted from a lot of A skills and being able to run damage specials. Also, his weapon literally does chip *and* debuff (like any other dagger), not sure why you're implying that healers are better for debuffing, you can easily run atk + spd smoke on him for spectrum debuffs, he really only misses out compared to gravity. It is true that healers + dazzling tend to be overwhelming powerful, though...I just feel like calling him garbage is going too far.

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A spectrum of debuffs already occurs with aversa, further cementing his uselessness, compounding with the fact that he doesnt need to be doing any killing, he needs to chip, which healers do better.

Anything he would be good at in this situation, a healer does better. This is why my arena core is this setup. +6 to each stat, -7 spd to fastest enemy, restore+ to both recover hp and to undo debuffs, guidance to move units around, and witchy wand to prevent enemies from ever using their specials. The only changes id make to this core setup would be giving tiania and palla dual rally+ skills, and maybe replacing palla with aversa since aversa can debuff instead of just being a maneuvering unit.

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Aversa is a fantastic debuffer, no getting around that, but she has -3 to all stats (plus panic) instead of his -7 to all stats, and has two BIG restrictions on that - having more HP (which is particularly bad against armors), and that enemy units are next to each other. With regards to healers, they have the exact same chipping potential, unless you're talking about their dazzling staff access. I would argue him and healers are useful for different reasons -- healers can indeed chip and heal well, and he can chip and spectrum debuff well (and proc specials like Luna or AoE). He may not be useful in your arena comp (obviously it's a strong comp, with +10s and expensive skills), but I really don't think it's fair to call him useless/garbage when he can easily go for a strong chip build and/or smoke build with almost no investment, which is useful in a lot of situations. If he had a somewhat stronger stat spread and wasn't locked to 5*, I think he would actually be a pretty popular unit.

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