Swap places with an adjacent ally.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Unlocks at 3 ★
Skillsets that use skill
Lannibal Hector (Mixed Phase Nuke)
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Thunder Armads | A | Distant Counter Alternate: Steady Breath |
|---|---|---|---|
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Swap Alternate: Pivot |
B | Bold Fighter 3 |
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Bonfire Alternate: Glimmer |
C | Ostia's Pulse Alternate: Armor March 3 |
The Thunder General (Enemy Phase Nuke)
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Thunder Armads | A | Distant Counter |
|---|---|---|---|
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Swap Alternate: Pivot |
B | Vengeful Fighter 3 Alternate: Vantage 3 |
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Bonfire Alternate: Draconic Aura |
C | Ostia's Pulse Alternate: Armor March 3 |
Save Fodder. Live Better. Walhart. (Wolf Berg / Budget)
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Wolf Berg | A | Death Blow 4 Alternate: Death Blow 3 |
|---|---|---|---|
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Swap Alternate: Pivot |
B | Chill Def 3 |
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Glimmer Alternate: Luna |
C | Fortify Cavalry |
The Fierce Defender
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Slaying Lance+ (+Def) Alternate: Tannenboom!+ (+Def) |
A | Atk/Def Bond 3 Alternate: Close Def 3 |
|---|---|---|---|
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Swap Alternate: Reposition |
B | Quick Riposte 3 Alternate: Chill Atk 3 |
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Ignis Alternate: Bonfire |
C | Even Def Wave 3 |
Flippy Up In The Front Hair
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Berkut’s Lance+ (+Res) | A | Close Def 3 Alternate: Distant Counter |
|---|---|---|---|
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Swap Alternate: Reposition |
B | Chill Def 3 |
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Bonfire Alternate: Ignis |
C | Even Def Wave 3 Alternate: Hone Cavalry |
Swap
Overview
Swap is a mobility assist skill, only one of two capable of moving both the user and target of the skill. Its uses are limited, but powerful. Swap effectively gives an ally a potential extra space of movement. It’s most common use is defensively: An ally who is in danger can be swapped out by the user of the skill, putting themselves in harm’s way. In this way, it’s similar to Pivot, but does not require an empty space in front of the target for the skill to activate. Swap is one of the easiest Assist skills to use, and one of the most versatile: It can be used to grant the user or ally an extra movement space, or take them out of harm's way.
Synergy
Swap is best used by units with high defense, to take the place of weaker units on the frontline. As a space isn’t required in front of the target (unlike Pivot) this skill benefits offensive units who attack from melee range. Brave Weapon and Blow Skill users are excellent examples of units who benefit from receiving a Swap. They can launch their attack, and avoid taking damage the following round. Good users of Swap are those who can easily handle being attacked. Units with skills like Vantage and Quick Riposte can take advantage of Swap. The extra movement space is well appreciated by Armored units. Wings of Mercy and Swap form a deadly combination: It lets a unit teleport and take the place of a wounded ally.
Weaknesses
The main disadvantage of Swap is that is places an ally into danger. However, if used by the right unit, this can be one of its best traits. Swap is poor against defending from ranged damage as the target is only moved a single space away from their original location, still able to be attacked by an enemy ranged unit. Swap is a skill with nearly no downsides save for opportunity cost, and is one of the most versatile and useful Assist skills.

Fate Grand Order
Dragonball Legends


IV Calc
Heroes